Game & app studio

Games with a pulse. Apps with a personality.

SHUM Games designs and ships playful software — from first sketch to the store.

Shipped

Games and apps you can open.

Smart Zombie Tour
Puzzle · Browser

Smart Zombie Tour

A thinking zombie on a city tour. Puzzle, brains, and a sunset over the skyline.

Lovim
iOS · Android · Watch

Lovim

A fishing companion: map, catches, forecasts, and a crew on the water.

KeysToProfit
macOS · App Store

KeysToProfit

Reply with hotkeys. Open apps and sites — almost with one key.

Linkrot
Chrome · Extension

Linkrot

Catch dead links before they rot. A Chrome extension for pages that forget themselves.

In development

Games we're building now.

Leave your email — we'll send you a link after release.

Canyon Jet
Combat flight · In development

Canyon Jet

An air combat sim in a canyon. Jets, tight walls, no room to miss.

Polybite
Turn-based strategy · In development

Polybite

A turn-based strategy with dragons in the Middle Ages.

Lovim Fishing Game
Fishing sim · In development

Lovim Fishing Game

A fishing simulator. Cast, wait, fight, land the catch.

Notify me

We'll send the link after release.

Fill in the form. When the game ships, you get the link.

Which game?
What we make

Play, product, place.

🎮

Games

Original mobile games with tight loops and a voice you remember.

📱

Apps

Consumer apps that feel considered.

📍

Live in the world

Maps, geo, and local moments.

♪

Sound first

Music, SFX, and haptics as part of the design.

Services

From spark to store.

01

Concept & game design

Loops, progression, economy, and the feeling of one more round.

02

iOS & Android

Native-quality clients and releases you can iterate on.

03

Prototype fast

Playable builds in weeks.

04

Launch & live

Polish, analytics, updates.

Process

Small studio. Full cycle.

Listen

Brief, audience, constraints.

Play

Paper, prototype, feel.

Build

Design, engineering, sound.

Ship

Stores, metrics, next version.

Studio

Loud on purpose.

SHUM means noise — the good kind.

Contact

Got a game, an app, or a half-formed idea?

Tell us what you want people to feel.

Email us

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